Loss of a good man
Posted By Vanguard, January 27, 2008.
January 2, 2008, my father passed away. He was a good friend to all he was around. He may not have fought in a war, or saved a life, but he was a hero, my hero, and he still is. I hadn't told him the news I had been waiting to tell him for about a week....I'm getting married dad, that's what I was going to tell him, that probably would have killed him too. I don't want to say how, and why, but it's been a difficult month. I would like to say thanks to all who have sent their sympothies.

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Leave of Absence
Posted By Vanguard, November 14, 2006.
Ok, after taking a leave of absence I am back now, I will be finishing up the mod ASAP, although sadly due to issues with our scripter, Sigma is no longer in the works. As are some of the weather things, but I will be trying to learn how to do those, as to improve on your gamming experience, but some of the changes like that of some of the models wont happen until 8.01 which will be released on a yet decided date, I realise that you have been waiting patiently, and this has been a huge change in pace for PR, with EAW and work happening and being released, I was tied up in those for a while, and I apologize for the slow down, and realise that some of you have moved on to bigger things by now, but I wanted to let you know PR isn't out of the game yet. I've been with the community for almost 6 years now, and I'm not leaving without finishing this.

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What am I?
Posted By Vanguard, September 15, 2006.
Ok, so you guys wanted an update, ok well it's a tad unoriginal. What do you think this unit is, I will give you a hint it's for china, and it's replacing an existing model that was added to PR.

IPB Image


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Large and in charge
Posted By Vanguard, June 3, 2006.
Well population of the CNC community, I have another update for you the third in the past week. This time the new Slayer Tank model. The Slayer also known as the Anti-Personel Tank has been balanced in ways such as cost increased, removed the Gatling upgrade, added the ability to upgrade it with either an AP Rocket or the ability to tread water. The rocket is good when you use the infantry general since he has no real anti-armor, but also does well against lighter vehicles, but if you would rather move through water, then be my guest, but remember some maps don't have water, but then again some maps might not allow the use of the rocket due to barriers.

IPB Image

I would also like to give you an update on unbuildable objects, no image for this yet, but I'm talking about trenches, pre placed.


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Switchblade Rocket Launcher
Posted By Vanguard, June 1, 2006.
I designed a new rocket launcher for the Laser general. I call it the switchblade, since after launching the missile at a target, the missile will fire highly charged energy bolts at random targets during it's flight eventually detonating in a large explosion which also spews small amounts of anti-matter in the blast radius. The anti-matter is like a mine, if something touches it, it will die, in a very large explosion. Although after a time if nothing touches it, the anti-matter will disappear, since it is anti-matter and isn't controled by a computer or anything, it has no distinction between friend or foe, so your units can detonate it aswell, so keep your men away from it aswell. This rocket launcher has a long range, about that of a pathfinder, but as a side effect the missile has lost its ability to penetrate structures and as such cannot be used to attack structures effectively. Here it is.

IPB Image


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We have the technology, we can rebuild it.
Posted By Vanguard, May 30, 2006.
Well ok we arn't rebuilding the site, actually we a transfering, any issues with the new site should be resolved in the next few days as I test it, when it's working properly the current site at http://projectraptor.gamemod.net/ will be closed down, and the new address will be http://projectraptor.cncguild.net/. I am still hosted by revora, I wish I could keep the gamemod acount because this is a pain, but ehh, what you gonna do, anyway, there is work being done on both the site and the mod. Stay tuned to your local news page for more information at the top of the hour, always wanted to say that for some reason, but there wont be an update then, just felt like saying that tongue.gif.

EDIT: In a few hours the gamemod version of PR will be removed and the cncguild version will be the new PR site.

Edited at 2:21 AM Central Time, so at about 10:00 AM my time it will be deleted.


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